![]() GUI elements might not match up either (since they stay the same size even when the screen is zoomed in) so those would probably need to be redone from scratch. Zooming things out would make a lot of room backgrounds not cover the entire screen, so those would also need reworking. Two more characters wouldn't fit on the screen. Even if things are as simple as extending an array 1-2 places, there's a lot of side effects that would take lots of extra work. ![]() All rights reserved.I've modded a bit - while I've not checked the game code, I'm pretty sure the player and enemy party sizes are hardcoded judging from what's in the data files. All content in the game is Copyright Red Hook Studios Inc. Furthermore, and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc. ![]() is not responsible in any way for changes or damages that may result from using the mod. is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. Helpful in dungeon where mob are weak against bleed, or with high defense. Consider putting TM up in front at start of fight to use it. ![]() Escape Door: move back and increase dodge.Įscape Door is a pretty good ability. Armor Breaker: attack that shave off defensive enemy While don't think offer anything too special in term of mechanic and gameplay, I think he is still a decent function hero for additional backrow option. However, he does have lower HP and movement, so be careful to keep him alive.įinally port this over from Nexus. A bit of mix bag, with few different tricks. While not highest in damage, his attack often provide debuff to the enemy, to help setup for a following attack. And if that didn’t do the job, his blunderbuss would help finish the rest. ![]() A Trap Maker utilizes the vast traps found around the dungeon for his own purpose. Now the Trap Maker’s advocacy can be witness by his own eyes. “Curiosity, like a wiggling worm, makes for a good bait for the awaiting death. ![]()
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